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NFHS/US girls’ lacrosse rules changes, PIAA rules changes for 2013

Wednesday, 20th February 2013

Categories Girl's/Women's, High School, Posted 2/20/13


RULES 1-11, 1-13: Clarification and modification of coaching and team area
RULE 2-5: Beginning January 1, 2014, balls must meet NOCSAE standards
RULE 2-14ar: Clarification of penalty for multiple uniform infractions by a team
RULE 3-4: Any captain may speak to the officials
RULE 3-11: Clarification and standardization of pregame protocol
RULE 3-16 note: The clock shall stop for all timeouts
RULE 4-4: The team in possession of the ball may request a timeout
RULE 4-5: Suspended games shall be continued from the point of interruption
RULE 5-11: Play shall resume 2m from boundary when the ball has gone out of bounds
RULES 6-1, 6-2: Clarification of holding and detaining fouls
RULE 7-11: Free position set up for defensive goal circle violation will change
RULE 7-29: Player receiving a card will serve the penalty in penalty area
RULE 7-32: A player entering early on a card will serve an additional two minutes
RULE 7-35: A red card to bench personnel will require removal of the head coach and the offender
RULE 7-38: Officials shall report game incidents that occur before, during and after play
RULE 9-5: Bent shafts/heads may only be used on heads/shafts designed for their use
RULE 9-8: Beginning, September 1, 2013, pockets may not be attached to the head through decorative
holes or by looping the stringing over the top of the bottom rail.
RULE 9-20: Thongs must be nominally the same width along the length of the thong
RULE 9-41: Approved eyewear must be certified and listed on the US Lacrosse website Signals: New signal for Crosse Into/Through Sphere

2013 Girls’ Lacrosse Preseason Bulletin

This section highlights areas of the game that warrant continued attention by placing a stronger emphasis on existing rules. It is requested that players, umpires and coaches concentrate on the following areas:
Dangerous Use of the Stick: The illegal and dangerous use of the stick includes, but is not limited
to, forcing, pushing, or displacing an attack player with the shaft of the stick; slashing, checking towards the body, dangerous follow-through, checks to the head, and hitting the opponent deliberately. Illegal play in the sphere must be closely monitored for safety. Defensive players checking towards, through, and into the sphere and offensive players who shoot without regard to the defense are creating a dangerous situation.

Officials are instructed to be particularly vigilant in recognizing these actions as a fouls, call them immediately and card appropriately. Repetitive Fouls: Officials need to recognize and
properly penalize individuals or teams committing repetitive violations. In addition to awarding
the opponent a free position, employment of game management skills such as warning and/or
carding must be considered and used appropriately for the safety and integrity of the game.
Offensive Fouls: A player is entitled to her position on the field. Too often, the defending player is unduly penalized for legally defending her space. Officials are instructed to pay particular attention to attacking players that gain an advantage by forcing their way into an established defender. Additionally, the defense must be allowed to legally check an opponent’s crosse. A foul should be called when the attack player pulls her crosse in toward her head/body to prevent defender who is in good defensive position from making a legal play on the ball.

Adopt the 2013 US Lacrosse Official Rules for Girls’ & Women’s Lacrosse Book, as endorsed
by the National Federation of State High School Associations (NFHS).

Modify Rule 4-7, overtime procedures, when the score is tied at the end of regular playing time during Regular Season Contests, the winner will be decided on a “sudden victory” stopclock overtime of no more than six minutes in length with the Teams changing ends after 3 minutes, with no delay for Coaching. If the six-minute “sudden victory” stop-clock overtime expires without a goal, the game remains a tie.

Modify Rule 5-25 NOTE (Concussion Rule), to clarify that “an appropriate health-care professional”
is a licensed physician of medicine or osteopathic medicine (MD or DO).

Modified Rule 7-27 to be consistent with the PIAA By-Laws relating to consequences arising
from disqualification from a Contest for unsportsmanlike conduct.

Pre-Game, Overtime & Carding Procedures

1. 30 minutes before game time – arrive at site/meet with partner/s.
2. 20 minutes before game time – inspect field.
3. 15 minutes before game time – talk with timer & scorer.
4. 10 minutes before game time – meet with captains & head coaches.
5. 5 minutes before game time – check sticks, uniforms & equipment.
Overtime/Tie-Breaking Procedure
(for High School Varsity Only)

Regular Season:
When the score is tied at the end of regular play, both teams will have a five (5) minute
rest period and toss a coin for choice of ends.
The winner will then be decided in “sudden victory” stop-clock overtime period of no
more than six (6) minutes in length, with the teams changing ends after three (3) minutes
(with no delay for coaching). The game will be restarted by a center draw. The team
scoring the first goal wins.
If the six (6) minute overtime period expires without either team scoring a goal, the game
remains a tie.
If eighty percent (80%) of the playing time has elapsed and the game is tied and cannot
be completed that day, the game remains a tie.

Post Season Play:
Play will continue with “sudden victory” stop-clock overtime periods of six (6) minutes
in length (changing ends after three (3) minutes with no delay for coaching) until a winning
goal is scored.
There will be a three (3) minute rest period between each six (6) minute playing period.
If eighty percent (80%) of the playing time has elapsed and the game is tied and cannot
be completed that day, it will be restarted at the point of interruption on another day.

Carding Procedure

1. Time out must be called.
2. Cards are a warning to ALL players.
3. The player receiving the card will sit or kneel in the penalty area for the duration of
the penalty.

Delay Of Game
1st Offense – green card to team – minor foul.
2nd Offense – green & yellow card to offender – major foul – offender remains in game.
3rd Offense – green & red card to offender – major foul – offender must leave game for 2
minutes – substitute must enter.

Misconduct & Suspension
1. When a player is carded out of the game, no one is placed 4m behind the opponent receiving
the free position.
2. The team with the suspension will play short-handed in both its offensive & defensive
ends for the entire suspension period.

Player Misconduct
1st, 2nd & 3rd Offenses – yellow or red card to offender – major foul – player must leave
field for 2 minutes – no substitute until 2 minutes playing time has elapsed.
4th & Subsequent Offenses – yellow or red card to offender- major foul – player must leave
field for 2 minutes – team must play short for rest of game & overtime. (Example – 4th card –
team is down to 11 players, 5th card – team is down to 10 players, etc.).
NOTE: Any player receiving 2 yellow cards or one red card is not permitted back in the

Coach Misconduct
(The head coach is responsible for the actions of the bench personnel)
1st Offense – yellow card – major foul – coach must designate a player to serve the 2 minute
2nd Offense – yellow or red card – major foul – coach must leave the field, including the spectator
area – interim coach must designate a player to serve the 2 minute suspension.
1. If there is no interim coach available, the team shall forfeit the game.
2. All cards to the coach shall count toward the team’s cumulative total.
Red Carded Player or Coach
Any player or coach red carded MUST be reported within 24 hours to the PIAA using the Disqualification Form found on line at
Umpires – make sure you get the name of the person ejected.


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